
Virtual Worlds
The Virtual Worlds Working Group (VirWor) explores the theory, history, and development of virtual environments. Its goal is to understand the potential of virtual environments in creating possible worlds.

The data is 1s and 0s. Life is the jazz.
TASK SETS
Virtual Environments and Speculative Futures
This VirWor task set explores how futures are visualized in virtual environments, and asks: what kinds of futures is it possible to imagine?

ERC / CoFUTURES / VirWor2
Theories and Histories of the Virtual
This VirWor task set explores the history of virtual environments, and theoretical and philosophical principles underlying virtual worldbuilding.

ERC / CoFUTURES / VirWor1
Gameworlds and Possible Worlds
This VirWor task set explores the societal impact of videogames, especially their role in creating sustainable visions of the future.

ERC / CoFUTURES / VirWor3
Re
Imagining Speculative Technologies
This VirWor task set explores how games imagine or reimagine future technologies, especially within postapocalyptic or ruined landscapes.

ERC / CoFUTURES / VirWor4
FORTHCOMING
CoFUTURES: EXHIBITION
CoFUTURES will organize a museum exhibition in 2022 dealing with contemporary strategies in thinking through climate change, via speculative reflection, involving communities in Oslo, science fiction writers, games designers, and artists.
CoFUTURES: THE GAME(S)
CoFUTURES will produce or co-produce games incorporating ideas from the task sets.